About This GameThe Origin Of Dungeons500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.What Lies BeneathCatacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness. 1075eedd30
English
catacomb kids lyrics. catacomb kids It's Very Very Good. New Class - Tinkerer Update!:
The Tinkerer!. 0.1.2:
Ahh! Sorry! This build is kinda way overdue! I know the last build was pretty buggy and crashy, and this should hopefully fix a lot of that. It's only available on Windows for the time being, with Mac and Linux following sometime this weekend, hopefully. There isn't too much new stuff to play around with yet, but I'm making very good progress on the upcoming Tinkerer class, as well as implementing a currency to be spent between runs.
NewNew Reaper Spell!New Amulet!ChangesCan now aim Chain Lightning's trance downwardReaper spells are now considered "Dark" for charge typesFully realized Amulets now have a (Realized) tagPush and Push trance now affect crush traps and falling iciclesAmulet of [Void] no longer drains energyAbsorbing magic with the Amulet of [Void] now restores energy to the bearerAmulet of [Void] no longer disables the Orb of LevelingAmulet of [Hunger] now has a fully realized versionEnemy amulet abilities now tied to enemy INTEnemy amulet effects are now invisible unless you already know said amuletCan skip logo intro on main menuBlink trance now protects from projectiles and being crushed by the Grumbul TankFixesPouncing with Chain Lightning's trance expends all minibolts at onceCrash when trying to display context button prompts for nonexistent objectsTomed spellbooks sometimes the visual of being used when using another objectSpellwright shopkeepers crash when casting an aimable spellLooting menu shows stats for last selected item when selecting AmuletsSometimes the same amulet type will appear and identify as two separate onesSometimes two different amulet types will have the same appearancePlague poisons alliesPlagued flame bodies are excessively explosiveINT requirement for identifying amulets was wrongAnother crash related to Reaper arena blocks spawning inGet stuck in ceiling while standing on grumbul tank with extra tough while it jumpsThe bottom row of tiles in a level is often cut off or misgeneratedRunning Water Anticropolis transition freezes during generationThermal indicator shows during level generationNear Future TO-DONext ClassMetacoin CurrencyFlesh out Encyclopedia. 0.2.0 Changelog:
New. 0.1.2b:
Just some quick bugfixes, as well as getting Mac and Linux caught up!
ChangesDisarm now disarms upon critical hitFixesSome particles are drawing incorrectlyFixed 2-tile water flickering bugTracking off-hand items as Wanderer doesn't properly show items equipped by enemies. 0.1.5b:
SORRY. MY BAD. 0.1.5b should fix the "Fishahna Crash". It's only out for Windows right now, but Mac+Linux versions will be on their way later in the week.
FixesFishanha crash when eating corpses. 0.1.0 Changelog:
Fixes
The Fifth Expedition crack activation code
0 Comments
Leave a Reply. |